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Get Your Game On: How to Build Curriculum Units Using the Video Game Model

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Andrew Miller is a consultant for the Buck Institute for Education, an organization that specializes in project-based curriculum. He is also a regular blogger for Edutopia. You can follow him on Twitter @betamiller.


In the last post I wrote, I explained many of the important in game-based learning unit. GBL continues to get national press. Game design company Valve is working on digital learning in partnership with the White House. Mashable just touted in a post that "Education needs to get its game on." I couldn't agree more!

I promised to give some tips on how to make one of the units in your teacher bag of tricks into a game-based unit. Before I move forward with that, I need to clarify a couple terms: game-based learning and...

 

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